NightLiveGreat

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg
Showing posts with label customer experience. Show all posts
Showing posts with label customer experience. Show all posts

Friday, January 11, 2013

Disney MagicBands: This Could be Magical... and Expensive!

Posted on 11:53 AM by Unknown
Source: Fast Company
Disney has used RFID technology to develop MagicBands - a wristband that serve as a guest's theme park ticket, hotel key, and payment system throughout DisneyWorld.   When I read about this project at Fast Company's website, I thought to myself... "These MagicBands could be REALLY expensive for parents."  It's going to make spending money that much easier.  I speak from firsthand experience.  We just stayed at DisneyWorld's Contemporary Resort a few weeks ago.   The cards you receive upon check-in serve as hotel room keys and park tickets, and they can be used to pay for food and gifts throughout the parks.  I found myself a bit less hesitant about spending money with that card in hand, as opposed to having to pull cash out each time we bought something.  However, as Fast Company writer Mark Wilson points out, these new MagicBands offer more than a way to dig deeper into customer wallets.  Here's an excerpt:

But the cashflow aspect is only one aspect of Disney’s new service. When you begin to consider the potential of wearing a wireless ID around your wrist, all sorts of natural, customized interactions will become possible. Imagine a child meeting Mickey Mouse, and after sharing a warm hug, Mickey actually wishing them a happy birthday by name. There’s a digital handshake going on here, of course, but it’s totally imperceptible. All a child is left wondering is, “How did Mickey know me … and that it was my birthday?!?” Animatronics will see a similar personalization, so the otherwise obtuse talking robots can specifically acknowledge the people standing in front of them.  At the same time, MagicBands enable a deeper level of data collection for Disney. They’ll be able to track someone through the entire park--to see their kingdom as a complex interaction model--finding trends in preferences and habits that can no doubt be monetized. Do people who meet Cinderella buy more princess apparel? Do those who eat the cheese fries for lunch go back to the hotel to take naps?

Talk about Big Data and Personalization all wrapped up into one incredible initiative!   Immediately, one thinks about privacy issues, but Wilson points out that parents will be able to establish some privacy controls on the wristbands.   The bigger issue is how Disney uses the wristbands.  I think that the real opportunity here lies in focusing first on enhancing the guest experience.  If this new tool can make the guests enjoy their stay even more, then the money will follow.  People will spend more if they are more engaged and more satisfied with the experience, and if the wristbands can be used to minimize some of the guest's typical problems at the park (consider how mobile apps have helped people find rides with the shortest wait times).   If the experience is enhanced, guests will stay longer at the park, interact with characters and exhibits in a more meaningful way, and avoid some of the frustrations that they typically encounter at the park.  When that occurs, the improved profits will come.
Read More
Posted in big data, customer experience, Disney | No comments

Monday, October 24, 2011

Learning from Improv

Posted on 8:48 AM by Unknown
Russ Meyer has a great article on the Fast Company website.  Meyer offers some solid recommendations for how companies should go about trying to design better customer experiences.  For instance, imagine that you are trying to provide a better after-sale service experience for your customer, or you are trying to redesign the check-out process in your retail store.  Meyer draws on the lessons of Improv comedy to offer his advice to you in these types of efforts.   For starters, he argues:

"In improv, this means don’t disregard premise, no matter how outrageous... In experience design, you can’t start by denying what could be: 'We can’t change the check-in process because...,' for instance. For a great new customer experience to come to life, it will have to break some of the conventions of the current experience. Make sure you’re open, especially at the beginning of a process, to accept what may be an outrageous premise or idea."

Meyer also argues that "thoughtful watching" should be the approach one takes toward discovering a better customer experience.  In Improv, people concentrate intensely on what others are saying, and they listen actively.  Meyer explains, "Sitting back, watching, listening and concentrating on how people are presently experiencing the brand (while leaving yourself open to the outrageous) can identify moments where the experience could be improved."   Similarly, I've argued that systematic observations of customers and front-line employees yield powerful insights regarding your firm's problems and deficiencies, as well as how to improve in the future. 
Read More
Posted in customer experience, design, Improv | No comments
Older Posts Home
Subscribe to: Posts (Atom)

Popular Posts

  • Are Network Effects Over-rated?
    Nir Eyal and Sangeet Paul Choudary have written an absolutely terrific column for TechCrunch about network effects.  The essay is titled, ...
  • Fewer Startups in Japan: Lessons for all Nations
    I'm here teaching in Tokyo for a week, as I have each July for the past decade.   Therefore, I thought it would be appropriate to offer ...
  • Traveling Interationally vs. Living Overseas
    Many universities now urge or even require their students to travel internationally as part of their education.  In some instances, students...
  • Understanding Cultural Differences: The Michigan Fish Test
    Check out this image. What do you see?    Source:  Richard Nisbett via CNN.com In this article for CNN, Columbia Professor Sheena Iyengar d...
  • Are People More Cooperative When They Make Speedy, Intuitive Choices?
    David Rand, Joshua Greene, and Martin Nowak have conducted a series of interesting new experiments that show a correlation between decisio...
  • I Get It, but How Do I Change My Boss' Behavior?
    Often, when I'm working with emerging leaders or high potentials in an organization, I hear them say something like the following:  ...
  • Incentives for Crowdsourcing
    The Boston Globe reported Sunday on an interesting new Chinese study about crowd sourcing. Professors Zhang and Zhu examined the behavior o...
  • Daredevil CEOs, Options, and Risk
    Wharton Professor Todd Gormley, Northwestern's David Matsa, and Washington University of St. Louis' Todd Milbourn have published a n...
  • Devil's Advocates: Improving Information Sharing
    Garold Stasser and his colleagues published a series of influential studies in the 1980s and 1990s regarding information sharing in groups. ...
  • Stop the Charade!
    I continue to be amazed at how many executives get themselves into trouble with their teams by engaging in what my friend and colleague Mich...

Categories

  • 3M (1)
  • AARs (1)
  • Abrashoff (1)
  • Accountability (2)
  • acquisitions (10)
  • activist investors (1)
  • admissions (1)
  • advertising (13)
  • advice (1)
  • after-action reviews (1)
  • aging (1)
  • airlines (1)
  • algorithms (2)
  • alignment (1)
  • altruism (1)
  • Amazon (9)
  • ambition (2)
  • American Airlines (1)
  • Amy's Baking Company (1)
  • analysis paralysis (1)
  • analytics (4)
  • Android (1)
  • Andy Kaufman (1)
  • Anheuser Busch Inbev (1)
  • animation (1)
  • anxiety (2)
  • apology (3)
  • apple (8)
  • apps (1)
  • Asch (1)
  • associational thinking (1)
  • Audi (1)
  • auteur (1)
  • authenticity (2)
  • auto industry (1)
  • Avon (1)
  • Baba Shiv (1)
  • bad news (2)
  • bailout (1)
  • bankruptcy (4)
  • Banks (1)
  • Barnes and Noble (1)
  • baseball (1)
  • beer (1)
  • beer industry (1)
  • Ben and Jerry's (1)
  • Bergdorf Goodman (1)
  • Berger (1)
  • Berkun (1)
  • Best Buy (2)
  • Bezos (2)
  • big data (4)
  • Black Friday (2)
  • blades (1)
  • BMW (1)
  • Boards (1)
  • boards of directors (4)
  • bonuses (1)
  • book (1)
  • books (1)
  • BOPS (1)
  • bourbon (1)
  • BP (2)
  • brain research (1)
  • brainstorming (9)
  • brainteasers (1)
  • brand (3)
  • brand dilution (2)
  • brand equity (3)
  • brand extensions (1)
  • branding (4)
  • brands (4)
  • break-up (3)
  • breakup value analysis (1)
  • BrenĂ© Brown (1)
  • Bryant University (1)
  • budget (1)
  • Budweiser (1)
  • Build-A-Bear (1)
  • Burger King (1)
  • business class (1)
  • business model (1)
  • business models (1)
  • business plans (1)
  • business school (1)
  • Cadillac (1)
  • CAFE (1)
  • Cain (1)
  • candid dialogue (1)
  • candy (1)
  • careers (3)
  • Carlyle (1)
  • Carnival (1)
  • cash cows (1)
  • cash flows (2)
  • celebrities (1)
  • CEO compensation (3)
  • CEOs (4)
  • Challenger (1)
  • change (3)
  • characters (1)
  • charisma (1)
  • cheating (1)
  • Chevron (1)
  • China (2)
  • chocolate (2)
  • choice (4)
  • Chris Stevens (1)
  • Christensen (2)
  • clutch (1)
  • co-founders (1)
  • coaching (2)
  • Coca-Cola (1)
  • coffee (1)
  • cognitive bias (5)
  • cognitive skills (1)
  • Coke (2)
  • collaboration (4)
  • college (4)
  • college athletics (1)
  • colleges (1)
  • Columbia (1)
  • commencement (1)
  • commencement speech (1)
  • communication (4)
  • compensation (9)
  • competency models (1)
  • competition (2)
  • competitive positioning (1)
  • competitiveness (1)
  • computers (1)
  • concerts (1)
  • conflict (4)
  • conflict management (1)
  • conformity (1)
  • conglomerate (1)
  • conglomerates (2)
  • consumer behavior (3)
  • continuous improvement (1)
  • controversy (1)
  • cooperation (1)
  • core business (1)
  • corporate governance (4)
  • corporate jets (1)
  • Corporate Social Responsibility (1)
  • corporate strategy (1)
  • counterfactual thinking (1)
  • creativity (25)
  • crisis management (1)
  • critical ability (1)
  • CRM (1)
  • crowdsourcing (5)
  • cruise (1)
  • cultural differences (2)
  • culture (6)
  • customer experience (2)
  • customer satisfaction (2)
  • customer service (6)
  • Dan Heath (1)
  • Daniel Pink (1)
  • David Burkus (1)
  • debt (1)
  • deciision making (1)
  • decision making (17)
  • decision-making (15)
  • Deepwater Horizon (1)
  • deliberate practice (1)
  • Delta (1)
  • design (4)
  • design thinking (3)
  • devil's advocate (1)
  • Diapers.com (1)
  • directors (1)
  • dishonesty (1)
  • Disney (3)
  • disruptive technology (8)
  • dissent (4)
  • diversification (7)
  • divestiture (1)
  • dividends (1)
  • Dollar Shave Club (1)
  • doodling (1)
  • Dove (1)
  • Dr. Woody (1)
  • Ducati (1)
  • Duhigg (1)
  • earnings forecasts (1)
  • ecommerce (3)
  • economic growth (1)
  • economies of scale (5)
  • Edmondson (1)
  • education (3)
  • Eisenhower (1)
  • Eisner (1)
  • Electronic Arts (1)
  • email (1)
  • emerging markets (3)
  • emotions (1)
  • employee engagement (4)
  • employee recognition (1)
  • employees (1)
  • empowerment (1)
  • endorsements (1)
  • endowment effect (1)
  • Engagement (2)
  • entertainment (1)
  • entrepreneurship (11)
  • entrerpreneurship (1)
  • ESPN (3)
  • ethics (3)
  • ethnography (1)
  • Etsy (1)
  • European debt crisis (1)
  • Everest (2)
  • evolution (1)
  • execution (1)
  • exercise (1)
  • exit interviews (1)
  • experimentation (4)
  • expertise dissensus (1)
  • experts (1)
  • Facebook (5)
  • faculty (1)
  • Fadell (1)
  • failure (5)
  • Failures (3)
  • fair process (1)
  • Fastenal (1)
  • feedback (1)
  • female leaders (1)
  • filtering (1)
  • financial statements (1)
  • first mover advantage (1)
  • flattery (1)
  • flocking (1)
  • focus groups (1)
  • Ford (3)
  • freemium (2)
  • Friendly's (1)
  • fuel economy (1)
  • furniture (1)
  • Gallup (1)
  • game theory (3)
  • games (1)
  • gaming (1)
  • Gap (1)
  • gatekeepers (1)
  • GE (1)
  • gender bias (2)
  • gender differences (1)
  • Gillette (1)
  • Gilt Groupe (1)
  • global (1)
  • globalization (2)
  • GM (1)
  • goals (2)
  • Goodreads (1)
  • Google (6)
  • gossip (1)
  • governance (5)
  • graduates (1)
  • graphic facilitators (1)
  • Great Courses (2)
  • grit (1)
  • grocery (1)
  • ground rules (1)
  • group dynamics (9)
  • Groupon (1)
  • groups (4)
  • groupthink (3)
  • growth (3)
  • guilt (1)
  • Hackman (1)
  • Halvorson (1)
  • happiness (1)
  • Hasbro (1)
  • HBS (1)
  • health care (2)
  • Heath brothers (1)
  • Henry Stewart Talks (1)
  • heuristics (1)
  • hierarchy (2)
  • high achievers (1)
  • higher education (2)
  • Hilton (1)
  • hiring (6)
  • Home Depot (1)
  • Homeboy Industries (1)
  • Honda (1)
  • House of cards (1)
  • HP (4)
  • HR (1)
  • human resources (27)
  • Iams (2)
  • IBM (1)
  • ice cream (1)
  • IDEA (1)
  • IDEO (1)
  • Iger (1)
  • IKEA (1)
  • Improv (2)
  • inattentional blindness (1)
  • incentives (5)
  • India (1)
  • industrial policy (1)
  • industry structure (2)
  • inflation (1)
  • influence (1)
  • information overload (1)
  • Information sharing (2)
  • innovation (40)
  • Instagram (2)
  • insurance (1)
  • intellectual property (1)
  • international (1)
  • internet (2)
  • internet privacy (1)
  • interviews (6)
  • intrinsic motivation (1)
  • introverts (2)
  • Intuit (1)
  • intuition (1)
  • investors (2)
  • invisible gorilla (1)
  • IPO (3)
  • iPod (1)
  • IRS (1)
  • Isaacson (1)
  • Iyengar (1)
  • J.C. Penney (3)
  • Japan (5)
  • JC Penney (3)
  • JetBlue (1)
  • Jimmy Kimmel (1)
  • Job interviews (1)
  • job search (1)
  • Jobs (6)
  • Johnnie Walker (1)
  • joint ventures (1)
  • Jon Stewart (1)
  • Keith Sawyer (1)
  • Keurig (1)
  • Kindle (1)
  • Kodak (1)
  • Korea (1)
  • Kraft (1)
  • labor markets (1)
  • Lady Gaga (1)
  • Lafley (1)
  • Lampert (1)
  • LDRLB (1)
  • leadership (80)
  • leadership development (12)
  • leadership transitions (1)
  • lean startup (2)
  • learning (7)
  • Lego (1)
  • Lenovo (2)
  • lifetime value of a customer (1)
  • Lincoln (1)
  • Little Bets (1)
  • Loeb (1)
  • logistics (1)
  • lone genius (1)
  • Long Tail (1)
  • loss aversion (1)
  • LTV (1)
  • Lululemon (1)
  • Maker's Mark (1)
  • management by walking around (1)
  • manufacturing (1)
  • marginal cost (1)
  • market research (2)
  • market share (1)
  • marketing (22)
  • marketing research (1)
  • marketing to children (1)
  • Marriott (1)
  • Mattel (1)
  • MBWA (1)
  • McDonald (1)
  • McDonald's (1)
  • McKinsey (1)
  • media (2)
  • meetings (3)
  • Memorial Day (1)
  • mentorship (2)
  • mergers (4)
  • metrics (2)
  • Michael Porter (1)
  • Michigan Fish Test (1)
  • Microsoft (1)
  • Microsoft Surface (1)
  • military (1)
  • milkshake test (1)
  • millenials (1)
  • mission (1)
  • mistake (1)
  • mistakes (2)
  • mobile (2)
  • Monster (1)
  • Montgomery (1)
  • moral behavior (1)
  • moral standards (1)
  • motivation (7)
  • motorcycles (1)
  • Motorola (1)
  • movies (1)
  • Mulally (1)
  • Mullaly (1)
  • multinationals (1)
  • multitasking (1)
  • Murdoch (1)
  • music (1)
  • Myth of the Garage (1)
  • narcissism (3)
  • narratives (1)
  • NASA (2)
  • Navy (1)
  • NCAA (1)
  • negotiation (1)
  • negotiations (1)
  • Net Promoter Score (1)
  • NetFlix (7)
  • network effects (2)
  • neuroscience (1)
  • new groupthink (1)
  • New manager (1)
  • New product development (1)
  • News Corp (1)
  • NFL (1)
  • Nike (1)
  • noble profession (1)
  • Nokia (1)
  • non-compete agreements (1)
  • Nook (1)
  • Nordstrom (1)
  • Nutella (1)
  • observation (2)
  • off-price retail (1)
  • Office Depot (1)
  • office supplies (1)
  • OfficeMax (1)
  • oil (1)
  • oil industry (1)
  • oil spill (2)
  • Old Milwaukee (1)
  • Olympics (3)
  • online dating (1)
  • online marketplace (1)
  • online shopping (1)
  • Orbis (1)
  • Oreo (1)
  • organic growth (1)
  • organization structure (1)
  • organizational structure (2)
  • overconfidence (1)
  • packaging (1)
  • Paul Levy (1)
  • PC (1)
  • Pepsi (2)
  • performance evaluation (3)
  • peripheral knowledge (1)
  • personal brand (1)
  • personality (2)
  • personalization (1)
  • persuasion (2)
  • Piskorski (1)
  • Pixar (2)
  • Planet Fitness (1)
  • politics (1)
  • Postal Service (2)
  • power (2)
  • Power of Habit (1)
  • Powerpoint (1)
  • premium (1)
  • presentations (3)
  • prevention focus (1)
  • price (1)
  • pricing (6)
  • pricing strategy (1)
  • private equity (2)
  • private label (1)
  • problem finding (2)
  • problem solving (1)
  • problem-finding (2)
  • process losses (1)
  • processes (1)
  • Proctor and Gamble (6)
  • product design (1)
  • productivity (3)
  • professors (1)
  • project management (1)
  • promotion (1)
  • promotion focus (1)
  • promotions (1)
  • protege effect (2)
  • prototypes (2)
  • psychology (1)
  • public relations (3)
  • public speaking (4)
  • purpose (1)
  • quality (3)
  • questions (2)
  • Qwikster (3)
  • Rasmussen (1)
  • razors (1)
  • reality TV (1)
  • reasoning (1)
  • recessions (1)
  • recognition (2)
  • recommendations (1)
  • Red Cross (1)
  • Redbox (1)
  • reference checks (1)
  • reflection (1)
  • regulation (1)
  • reputation (1)
  • research (3)
  • Research and development (1)
  • resource allocation (1)
  • restaurants (1)
  • retail (29)
  • retailers (1)
  • retention (3)
  • reviews (1)
  • rewards (2)
  • Richard Branson (1)
  • risk (7)
  • risk-taking (2)
  • rock and roll (1)
  • Ron Johnson (1)
  • rules of thumb (1)
  • safety (2)
  • salary negotiations (1)
  • Saturday Night Live (2)
  • scandal (1)
  • scarcity (1)
  • Schulze (1)
  • search (1)
  • Sears (4)
  • SEC reporting (1)
  • See's Candies (1)
  • self-confidence (1)
  • self-control (1)
  • serendipity (1)
  • serotonin (1)
  • severance (1)
  • shame (1)
  • Sharknado (1)
  • shopping (1)
  • simulation (2)
  • Skanska (1)
  • Skechers (1)
  • small business (1)
  • small wins (1)
  • smartphones (2)
  • SNL (3)
  • Snooth (1)
  • Snowe (1)
  • social currency (1)
  • social enterprise (1)
  • social gaming (1)
  • social influence (2)
  • social media (14)
  • social networks (1)
  • soda (1)
  • solar power (1)
  • Solyndra (1)
  • Sony (1)
  • speaking up (2)
  • speed (1)
  • spinoff (1)
  • spinoffs (1)
  • sports radio (1)
  • Stand-up Economist (1)
  • Stanford (1)
  • Staples (2)
  • Starbucks (6)
  • start-ups (1)
  • startups (6)
  • status (3)
  • Steelcase (1)
  • Steve Jobs (2)
  • stock options (1)
  • stories (1)
  • storytelling (1)
  • strategic planning (1)
  • strategy (41)
  • stress (2)
  • substitutes (1)
  • succession (5)
  • supermarkets (1)
  • supply chain (1)
  • surveys (1)
  • Susan Cain (2)
  • switching costs (1)
  • synergies (2)
  • synergy (1)
  • talent (2)
  • talent management (9)
  • talent retention (1)
  • Target (3)
  • target market (1)
  • taste test (1)
  • teaching (3)
  • team dynamics (9)
  • team scaffolds (1)
  • teaming (1)
  • teams (24)
  • technology (2)
  • TED (2)
  • telecommuting (1)
  • television (1)
  • tennis (1)
  • test (1)
  • Thanksgiving (1)
  • The Daily Show (1)
  • Ticketmaster (1)
  • Time management (2)
  • Timothy Judge (1)
  • Tina Fey (1)
  • TJX (1)
  • top management teams (2)
  • Toyota (1)
  • toys (2)
  • tradeoffs (2)
  • transaction costs (1)
  • Triumph (1)
  • trust (1)
  • tuition (1)
  • tuition bubble (1)
  • turnaround (2)
  • turnover (1)
  • TV (2)
  • Twitter (5)
  • Tyco (1)
  • Uber (1)
  • Unbroken (1)
  • uncertainty (1)
  • Uniqlo (1)
  • universities (3)
  • university (1)
  • Unlocking the Truth (1)
  • unrelated diversification (1)
  • user-generated content (1)
  • USS Greeneville (1)
  • vacation (1)
  • valuation (1)
  • Values (2)
  • venture capital (1)
  • vertical integration (7)
  • video games (3)
  • Vine (1)
  • VIPs (1)
  • viral (1)
  • viral marketing (1)
  • Virgin Atlantic (1)
  • virtual teams (1)
  • vision (2)
  • volatility (1)
  • Vosques Haut-Chocolat (1)
  • wait times (1)
  • Wal-Mart (1)
  • Warren Buffett (2)
  • Washington Post (1)
  • Wharton (1)
  • Whitman (1)
  • Why Great Leaders Don't Take Yes For an Answer (2)
  • Will Ferrell (1)
  • wine (2)
  • wisdom of crowds (1)
  • work (2)
  • work ethic (1)
  • workspace (1)
  • Yahoo (1)
  • Yelp (1)
  • Yum Brands (2)
  • Zamperini (1)
  • Zuckerman (1)
  • Zynga (2)

Blog Archive

  • ▼  2013 (126)
    • ▼  August (7)
      • Project Management Podcast
      • Budweiser: Can It Go Global?
      • Break Up the Washington Post Corporation
      • Why Great Leaders Don't Take Yes for an Answer
      • Employee Recognition: The Yum Brands Way
      • Hiring Unqualified Candidates: Why Do We Make That...
      • The Invisible Gorilla
    • ►  July (21)
    • ►  June (15)
    • ►  May (17)
    • ►  April (16)
    • ►  March (14)
    • ►  February (17)
    • ►  January (19)
  • ►  2012 (219)
    • ►  December (14)
    • ►  November (17)
    • ►  October (19)
    • ►  September (16)
    • ►  August (12)
    • ►  July (22)
    • ►  June (18)
    • ►  May (24)
    • ►  April (24)
    • ►  March (17)
    • ►  February (17)
    • ►  January (19)
  • ►  2011 (155)
    • ►  December (17)
    • ►  November (19)
    • ►  October (24)
    • ►  September (26)
    • ►  August (17)
    • ►  July (22)
    • ►  June (23)
    • ►  May (7)
Powered by Blogger.

About Me

Unknown
View my complete profile